Building Race Track Editor(2d) in GODOT — Part1

vivek g
3 min readFeb 5, 2021

In the article I going to explain how to build a simple race track editor using GODOT.This is spline based editor.We will generate a basic curve editor and generate a mesh from it.You need to install “Godot Mono” edition we use C# scripts instead of GD Script.

In this blog will explain how to draw basic line and curve in GODOT.

  1. Create a new project “Race Track Editor”.
  2. To get smooth line and mesh ,normally you will get jagged edge mesh or line.Goto to “Project” -> “Project Settings” ->”Rendering”…

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