In the article I going to explain how to build a simple race track editor using GODOT.This is spline based editor.We will generate a basic curve editor and generate a mesh from it.You need to install “Godot Mono” edition we use C# scripts instead of GD Script.
In this blog will explain how to draw basic line and curve in GODOT.
- Create a new project “Race Track Editor”.
- To get smooth line and mesh ,normally you will get jagged edge mesh or line.Goto to “Project” -> “Project Settings” ->”Rendering”…